Scrubbable phylogeny

published image
random-init ancestor
Move over a branch to morph
Click to expand · scroll to zoom

Pan: drag · Zoom: wheel · Walk (w) sends a ball gliding along the branches toward your cursor (it can only travel the edges, so it routes through the tree); with it off, the morph snaps to the closest branch under your cursor. Morphs are rendered on the GPU from the genomes (a CPPN compiled to a fragment shader); nothing is pre-rendered.